you’ll have to draw it by hand or find some templates that fit. All tiles will need to be added into existing tilesheets. For the wide metal garage door, you will need at the beginning of the name. The large sprite sheet does not need any symbol.
Once it’s the right size, just stick it into the project’s img/characters folder.īecause of their dimensions, the sprites obviously won’t work with the character generator if you want to add hair, clothing, etc. For the individual sprites, you will need to make sure to put a at the beginning of the file name. The fix is detailed in the original post - by doubling the vertical dimension of the image’s canvas from 340px to 680px, and leaving the bottom half empty (or pasting the second sheet in the post into the bottom half, if you’d like), RPG Maker is able to properly separate the sprites for a character to use. The sprites in that sheet are only one row of character sprites - properly twelve images wide, but only four tall. RPG Maker handles the separation of those into individual segments on its own. Doors may be a problem as far as looks go as they are designed 48x48. Basically, a grid that’s eight characters tall by twelve characters wide. I might make a separate thread on those at some point.Įxamples of some stuff I made over the years.The original post pretty much says it all - basically, RPG Maker expects there to be two four-image-tall rows of character animations, each with four three-image-wide columns that define the animation. The resources I made for MV specifically are not there. Some can of course be used in MV too if scaled. If you require any help in getting any of these to work in-game, feel free to ask either here or via a PM, and I'll be happy to help.Īll the stuff in a single folder to make it easier for you to download: Since many of these were ReStaff releases, please don't repost these resources on other sites. At the moment I contribute to RM Coalition releases, so I might be able to do your request for those. You can provide suggestions if you wish, though I can't promise I'll get round to making these. For the Tiles, Character Sprites, Faces, and Animated Battlers, also credit Enterbrain / Kadokawa.
Introducing a diverse and vibrant collection of NPC character graphics for your RPG Maker game GalacticGod. Mentioning me in the credits would be highly appreciated. RPG Maker NPC Character Set - Mad Scientist. Unless stated otherwise, all of these resources can be used both commercially and non-commercially. Many of these have been released in previous ReStaff releases, however, there'll also be plenty of new stuff here as well. set.zip contains psd file for adobe photoshop, it keeps separated layers (hair /head dresses/clothes/shoes) you can try various combinations like a. These are fully original and not RPG maker RTP edits, you can use them on any game engines. This thread contains all resources I've made or edited together and released for public use. Hi all, let me share my tall character sprites. If you have trouble accessing it, please let me know via a PM, as I've been noticing the access requests quite late.
I've updated the download link, as I've been getting email requests to be granted permission to access the files in it, so hopefully after the update it should let you access them directly without requiring permission.